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Client license activation on a clustered Interplay server setup

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Just discovered a very interesting difference with the new license activation methods in interplay. When using a cluster in the past the interplay client licenses (Key-J, Key-G, etc..) were stored inside the database on the cluster. So activating client licenses only needed to be done once on one of the nodes. 

That is no longer the case.  Now the license information needs to be added on each node. It works fine and is correctly documented but I wonder... shouldn't each node check its license configuration against the other node as to warn the user about inconsistencies?

I can see this going wrong when applying new updates and one forgetting the second node. Then after months when a failover occurs... BOOM!

Kalimera...


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